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  • HOME
  • YEAR 12
  • YEAR 13
  • THEORY ZONE
    • FULL BOOKLETS
    • GENERAL GUIDES
    • OCR THEORY GUIDES
    • VIRTUAL ROOMS
    • THE MEDIA STOP
  • PRE A-LEVEL
    • A-LEVEL TASTER
    • NEWS
    • MUSIC VIDEOS
    • ADVERTISING
  • EXAM PAPER
  • TOPICS
    • COURSEWORK
    • RADIO ONE
    • JUNGLE BOOK
    • MUSIC VIDEO
    • BIG ISSUE
    • ADS
    • MINECRAFT
    • NEWS
    • TV DRAMA >
      • STRANGER THINGS
      • DEUTSCHLAND83

YEAR 13 TERM 2B

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WEEK 1    25 FEB  -  1 MARch

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Revision schedule.docx
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R1 .  Media Industries, audiences; Economic, political and cultural contexts

1) Use the Breakfast Show case study to explore how Radio 1 is facing the challenges of a changing media landscape.
2) To what extent does The Breakfast Show demonstrate the success of Radio 1 in attracting new and younger audiences?
3) What aspects of The Breakfast Show's online presence help to secure its popularity  among its target audience of 15 to 29 year olds?  

WEEK 2     4 - 8 MARCH

Jungle Book .    Media industries;  Economic and historical contexts

  1. Discuss how far the distribution of the 1967 Jungle Book differs from the distribution of the 2016 Jungle Book. 
[15
  2. Show how the industry ensures that mainstream films reach the widest possible audiences. Discuss with reference to the 2 versions of the Jungle Book you have studied. [15]
3) What does the Jungle Book 2016 and its distribution methods tell us about the changing nature of audiences and society? [15]

WEEK 3   11 -  15 MARCH

minecraft main ppt.pptx
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Minecraft  Industries, audiences; economic and social contexts
  1. Explain the impact of digitally convergent media platforms on video game production, distribution and consumption. Refer to Minecraft to support your answer. [15]
2) What factors are important in the production, distribution and consumption of video games? Refer to Minecraft in your answer. [15 marks]
​3)  Explain why online audience participation is so important to the success of Minecraft.
[15] 

WEEK 4   18  - 22 march

Music Video .   Language, representations;     social and cultural contexts
  1. Explain how representations in music videos are chosen to promote the artist(s). Refer to one of the music videos you have studied to support your answer. [10] 2 “Music videos reflect the cultural context in which they were made.” 
Discuss this statement through a comparison of the two music videos you have studied: one music video from List A and one music video from List B. 
[15] 

  2. Music videos tend to suggest a mood rather than tell a story.' Discuss by comparing the two music videos you have studied.[10]
  3. 'Music videos are obsessed by representations of outsiders and misfits.' Discuss, referring to the two music videos you have studied.[10]
  4. 'The characters in music videos are stereotypes rather than real people.' Discuss, referring to the two music videos you have studied. [10]

WEEK 5   25  - 29 march

ST/D83 (in-depth study) . All theoretical areas, academic ideas and contexts
​1)Why do long form television dramas from different countries offer different representations?  [20]
2) Evaluate the relevance of Todorov’s theory of narratology to long form television drama.[15]
3) Discuss the extent to which the long form television dramas you have studied challenge the conventions of genre.
Your answer should make reference to both long form television dramas you have studied: one from List A and one from List B. [20]
4) Discuss the extent to which your chosen long form television dramas successfully target their audiences.
Your answer should make reference to both long form television dramas you have studied: one from List A and one from List B [20]
5) Evaluate the usefulness of academic ideas and arguments in helping your understanding of how media language is used in one of the long form television dramas that you have studied.[20]
 

WEEK 6  1 - 5  april

ST/D83 (in-depth study) .  All theoretical areas, academic ideas and contexts
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